|Max Payne 2 (PC) - Individual Level runs (Total = 0:22:17)|
Individual level runs of Max Payne 2 on easy skill, New York Minute mode. Includes some older times. Level #/name Time Date Player1-P Hospital 0:15 27.01.05 Tomi Salo1-1 Vlad's Warehouse 1:23 01.05.06 Tomi Salo1-2 Vlad's Restaurant 0:18 27.01.05 Tomi Salo1-3 Max's 1st Nightmare 0:43 13.01.05 Tomi Salo1-4 Max's Apartment Building 1:14 30.04.06 Tomi Salo1-5 Max's Apartment Building cont'd 0:47 17.04.06 Tomi Salo1-6 Mona's Funhouse 1:36 03.09.06 Tomi Salo1-7 Upper East Side Apartment Building 0:5...
Keywords: Max Payne
|Max Payne (PC) - Individual Level runs, New York Minute Mode (Total = 0:39:04) - Daniel 'Shido' Lee|
Individual levels runs of Max Payne on New York Minute mode. It is difficult to get the time of a NYM run even though the game is keeping track, because of the way it does. The listed time comes by subtracting the total times are the start of one level and the next. It can also be found by subtracing the end time from 1 minute and adding all the time the game adds for each kill (8 seconds). Older times are also available...
Keywords: Max Payne
|Max Payne 2 (PC) - Individual Level runs (Total = 0:39:10) - Tim Doherty - Tim Doherty|
Individual levels runs of Max Payne 2 on easy skill, New York Minute mode. Level #/name Time Date1-P Hospital 0:17 12.07.041-1 Vlad's Warehouse 1:37 23.07.041-2 Vlad's Restaurant 0:48 11.07.041-3 Max's 1st Nightmare 0:46 11.07.041-4 Max's Apartment Building 1:49 11.07.041-5 Max's Apartment Building cont'd 1:11 22.07.041-6 Mona's Funhouse 1:43 12.07.041-7 Upper East Side Apartment Building 1:25 22.07.042-P Police Station 1:43 23.07.042-1 Return to Mona's Funhouse 0:30 12.07.042-2 Condemned Buildi...
Keywords: Max Payne
|Max Payne 2 - Individual level runs - Tomi 'sarou' Salo, Karol 'dex' Urbanski, Johannes 'KroKus' Lindell, Ben 'Kegerius' Beer, James Staff|
Individual level speed runs of every level in Max Payne 2: The Fall of Max Payne. Available in 4 versions: low quality, normal quality, and 60fps high/insane quality. Includes some older times.
Keywords: max payne; max payne 2
|Max Payne 2 (PC) - Single-segment Dead on Arrival difficulty 0:49:45 - Thomas Mai - Thomas 'hitman' Mai|
Single-segment speed run of Max Payne 2: The Fall of Max Payne on Dead on Arrival difficulty, done on 28 September 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: Well this run is not very hard compare to max payne run I'm still working on because the eneimes shots are not very powerful as the 1st game and slow-mo regenrates as time goes by, auto reload in slowmo...
Keywords: Max Payne; Single-segment
|Max Payne 2 - Full Trailer - Remedy|
Max Payne 2: The Fall of Max Payne full trailer, detailing a lot of in-game fighting, some voiceover work and music. It doesn't contain anything but minor spoilers and is rated M. Last marked as modified (and likely released around) 7th October 2003. Sourced from the Max Payne 2 website.
Keywords: Max Payne 2; Preview; Trailer
|Max Payne 2 - Teaser Trailer - Remedy|
Max Payne 2: The Fall of Max Payne teaser trailer, showing off some of the scenes from Max Payne 2, with no voiceover and only the theme music. Last marked as modified (and likely released around) 13th September 2003. Sourced from the Max Payne 2 website, the files available being high and low quality WMV or Quicktime files. Despite being named as such, the HQ Quicktime file is 720 x 480 resolution.
Keywords: Max Payne 2; Preview; Teaser; Trailer
|Max Payne 2 - Gameplay Movie Clips - Remedy|
Max Payne 2: The Fall of Max Payne preview gameplay movie clips. These were sourced from the Max Payne 2 website, which hosted 2 sets of clips. The graphic novel file matched a second different video and was renamed with a _1 after it. The actual gameplay clips vary and sometimes show scenes that cannot occur in the game, as well as obviously having Max Payne made invincible and have unlimited bullet time to show off...
Keywords: Max Payne 2; Preview; Gameplay; Footage
|Mad Max (USA) in 13:08.53 by Twisted Eye - Twisted Eye|
Keywords: Mad; Max; NES; TAS; Tool; Assisted; Speedrun
|SNES Metal Max Returns (JPN) in 30:58.86 by suwei - suwei|
Keywords: Metal; Max; Returns; SNES; TAS; Tool; Assisted; Speedrun
|[TAS] NES The Lion King in 05:24.38 by max12187566 - max12187566|
This is a tool-assisted speedrun, made on an emulator, using frame-by-frame shooting, savestates, and rerecords to overcome reaction time and human error. As such, it is purely a form of entertainment, and is not designed to show skill. Visit the submission page: http://tasvideos.org/2003S.html
Keywords: TAS; tool-assisted speedrun; Lion King; max12187566
|Max Payne Intro - Remedy Entertainment|
The video intro for the game Max Payne, showing with some dramatic music some of the fight scenes from the game and the title. This played before the main menu appeared on the PC version.
Keywords: Max Payne; Remedy Entertainment; Intro; In game video
|C64 Gamevideoarchive 36 - Blue Max|
complete walkthrough from the c64 game "Blue Max" >>>UPDATE: December 2009
Keywords: c64; commodore; 64; blue; max; gamevideo; archive
|Max Payne 2 - Previously - Remedy Entertainment|
The "Previously On Max Payne" video for Max Payne 2, explaining the core plot and exploits in the original Max Payne needed for the sequel (leaving out several details of how the game progressed, but naming all the necessary main characters). The segments list provides the original BIK file and the converted MPEG4 version.
Keywords: Max Payne 2; Remedy Entertainment; Cutscene; Previously; Sequel; In game video
|IGS 2007: 'Episodic Gaming For Indies' (Dave Grossman & Kevin Bruner, Telltale Games) - Independent Games Summit|
A lecture from the 2007 Independent Games Summit, held at the Game Developers Conference 2007 in San Francisco, March 2007: Episodic Gaming For Indies (Dave Grossman & Kevin Bruner, Telltale Games) Telltale's CTO and design lead talk about their experiences as an indie developing the Sam & Max and Bone series as PC episodic titles, explaining what the company learnt and what other indies should know about the pros and cons of episodic gaming.
Keywords: IGS; IGS 2007; GDC; GDC 2007; GDC Lecture; Independent Games Summit; Episodic Gaming; Telltale Games; Dave Grossman; Kevin Bruner; Sam & Max; Bone
|NCAA - No Clan At All - VIDEOS - NCAA - No Clan At All - http://www.ncaa-world.com & ncaa|clavianordlead2|
NCAA - No Clan At All - The Online Gaming Community - Germany. These gaming and clan-videos are dedicated to all gamers around the world,- especially to our fidel members. "What do I get to see ? What expects me ?" -> All together we can say that the video-clips have an unique caracter in clip-arting, also design and funny elements are well balanced on top of professional clip-cutting. The ingame-scenes are well selected and mixed with also well chosen audio-tracks...
Keywords: NCAA; No Clan At All; Duke Nukem; Multi game video; Ingame video; LAN; RTCW; Jedi Academy; Clanwar; Clan War; Clan; HL2; Half-Life; Headshot; Doom; Starcraft; Warcraft; NOLF; NOLF2; Secret Of Monkey Island; Enemy Territory; Aftermath; Unreal Engine 3; Diablo; Unreal 3; Insert Coin Studio; Flagstaff; ncaa|clavianordlead2; Clavia2-Artvision; G Man; Quake 3 Arena; Gotcha; ESL; Progamer; 1on1; Snuff; No one lives forever; Max Payne; The Fall of Max Payne; Max Payn 2; Jedi Knight; Battlefield 1942; Splinter Cell; Unreal; Unreal 2; Unreal 3; UT; Aftermath; Gothik; Quake 4; Quake; Online Gaming Community; Clavia2; Game-Squads; Paintball; UT2004; BF1942; Counter-Strike 1.6; Call of Duty; UT2003; Dark age of camelot; DaoC; CoD; Doom3; Half-Life2; LAN Partys; LAN FUN; Amiga; Oldschool games; Atari; C64; Diablo 2; Q3A; HL2
Downloads: 73,386 (10 reviews)
|Consolevania S03 E01 "Consolevania Towers" - Consolevania|
Consolevania - Season 3, Episode 1 - Consolevania Towers. Rab and Ryan move into "Consolevania Towers" under some mysterious "sponsors" who are represented by Ziggy "I'm not evil" Springsteen, to do the third season of Consolevania. The episode introduces several new regular items including Edith and Rosemary's Frightful Memories, and also has a PS3 roundup, and several reviews, including some in a Funk-isizer roundup by Emilio Zerg & his boyfriend Dave...
Keywords: Consolevania; videogame; videogame review; Max: The Consolevania Computer; Ziggy Springsteen; Edith and Rosemary; Victor Douglas Ramshorn III & Emily; Consolevania Towers; Ken Kutaragi; Dead or Alive Xtreme; Mad Panic Coaster; Overblood; Sherlock Holmes: The Awakened; Rogue Galaxy; Overlord; PS3 Audio Visualizer; Tekken 5: Dark Resurrection; Super Stardust HD; Motorstorm; Gran Turismo HD; Genji: Days of the Blade; Alien: Resurrection; Resistance: Fall of Man; Nucleus; Calling All Cars!; Ridge Racer 7; Colin McRae: DiRT; Earth Defense Force 2017; Command & Conquer 3